Sunday, April 22, 2012

Minecraft Texture Pack / VX Tileset Layout

In order to tell walls apart from floors & roofs, I've had to copy & rotate blocks from the texture pack. Leaving the blocks facing up will represent walls, rotating them 90* anti-clockwise will represent roofs & rotating them 90* clockwise will represent floors.
Example:
Wall Tile
Green & Cyan
Roof Tile
Pink & Blue
Floor Tile
Red & Orange

Friday, April 20, 2012

New Sprite Template, Minecraft Tileset & Shadow of Israphel!

Shadow of Israphel, one of the most popular...THE most popular Minecraft series on YouTube & it's going to be in Safebox's Mod 2 along with it's cast & crew. I've had to update the sprite template for RMVX to accompany for the double block height in the tilesets. Speaking of tilesets, 4/6 done!

Friday, April 13, 2012

Three is a magic number!

I've taken the rather drastic action of splitting the game division of Safebox into three teams. The first team will be handled by me, the second will be handled by Static Storm & the third will be handled by someone new I plan to bring to the Safebox team.

Sunday, April 8, 2012

Minecraft, Safebox's Mod 2 & MMO

So anyway, Static Storm is including Minecraft skins in Safebox's Mod 2 with the new sprite template. Also I'm changing War of Nations from a single-themed battle game to a multi-themes battle game using games from the RMVX community.

Monday, April 2, 2012

Portal Who

For the first part of my unnamed game, the player takes the Tardis to Portal's Aperture Science Laboratories. I'm also thinking of taking the player to Half-Life's Black Mesa, before & after the resonance cascade.

Sunday, April 1, 2012

The Unnamed Game

I've been working on this new game all day & I've implemented some interesting features, such as the Tardis from Doctor Who, Stargates (after watching Stargate Atlantis) & Call of Duty: Modern Warfare Three weapons. The storyline is, as of yet, unclear but I'm hoping to progress it as I go along.